Destiny Update 1.1.1

NOOOOOO!!!! Why Destiny!! Why you do me so!!! This update is all about balancing the guns in Destiny. I knew this day was coming but you never really know the depth of the damage done. Here is the info from the official site

1.1.1 : The one about Weapon Rebalance

Destiny Update 1.1.1 brings you a round of weapon balancing, perk fixes (including the heavy ammo fix), and other issues.
Weapons
For a detailed review of weapon changes, head over to Destiny Weapon Tuning.
General
  • Fixed an issue in which armor with perks that increase ammunition carrying capacity resulted in ammunition loss upon respawn
  • Decreased over-penetration value for weapons with armor piercing perks
  • Fixed an issue where items from the PS3/360 Destiny demo were using old power values. They have been adjusted to regular levels
  • Song of Ir Yut weapon tooltip now advertises the correct magazine size
  • Shoot to Loot: Two-second cooldown added to perk to prevent extra ammunition gains while ammunition bricks despawn
  • Dark Breaker perk will now correctly damage Hive Shriekers
  • Snap Discharge will now increase attack speed as per the description
  • Thunderer perk now has priority on the 4th Horseman tooltip
  • Full Auto: Fixed issues in which the weapon perk stopped working while the trigger was being held down
Auto Rifles
  • Reduced base damage of Auto Rifles by 2.5%
  • Reduced effective range values
Pulse Rifles
  • Increased base damage of Pulse Rifles by 9.7%
Hand Cannons
  • Slightly reduced effective range
  • Slightly reduced initial accuracy
Fusion Rifles
  • Widened blast pattern on a Fusion Rifle burst cone
  • Reduced starting ammunition in PVP
Shotguns
  • Increased damage against all non-Guardian combatants by 2x (100% increase)
  • Reduced high-end range values
  • Damage falloff starts sooner
  • Reduced starting ammunition in PVP
Activities
Strikes
  • Weekly Heroic Strike now is a matchmade activity
  • Strikes will be less likely to repeat in Matchmaking rotations for full Fireteams
PVP
General
  • Players will now unlock all playlists (Control, Clash, Rumble, Skirmish) simultaneously when unlocking the Crucible.
  • Added a new notification when Crucible modes unlock
  • Crucible maps will be less likely to repeat in Matchmaking rotations for full Fireteams
  • Guardians no longer drop heavy ammunition when killed in PvP
  • Guardians now drop much less special ammunition when killed in PvP
  • Completed matches will now award gear with the proper power level
  • Fixed a bug where there was no audio playing for the bullet that kills them
Event: Iron Banner
  • Iron Banner playlist now contains smaller maps in rotation
  • “Focused Aggression” Bounty can now be completed with headshots from Pulse Rifles, Scout Rifles, and Hand Cannons

 

Items
  • Fixed an issue in which Xur did not carry exotic engrams in inventory on certain dates
  • Crota’s End completion emblem will now be sent to the Postmaster when player inventory is full
  • Ammunition consumables will now work if used when player inventory is full
  • Fixed issues that prevented qualifying players who had deleted their characters from claiming the Tumbler Sparrow from Tess Everis in Tower
User Interface
  • Character inventory screen now displays faction reputation and weekly mark counters
  • Players in public spaces will no longer see voice notifications when a player in a matchmade fireteam enter
  • Players will now see improved notifications when teammates join and depart Team and Fireteam chat channels
Grimoire
  • Combined Arms Grimoire cards will now unlock when completing a Clash or Control game
  • House of Wolves card will now unlock upon the start of Ishtar Collective story mission
  • Guardian Abilities card will be granted when a player enters orbit
  • Siege Dancers card will be granted upon the start of the Dust Palace Strike
  • Completing Crota’s End now adds to the Raid Introduction Grimoire card’s Completed statistic
  • Ir Yut grimoire card will now unlock appropriately
  • Siege of the Warmind card will now unlock appropriately
  • Fixed Grimoire scores for the following cards:
    • Omnigul, Will of Crota
    • Ir Yut, the Deathsinger
    • Crota, Son of Oryx
    • The Wakening
    • The Will of Crota
    • Crotas End
    • Ascendant Sword
    • Pantheon
    • Skyshock
    • The Cauldron
    • Might of Crota
    • Ghost Fragment: Rasputin
    • Ghost Fragment: Rasputin 2
    • Ghost Fragment: Hive 4
Technical
  • DLC and Patch systems have been improved
  • Xbox One upsell from trial version to full version no longer makes you leave the game
  • Improved networking resilience to packet reordering
  • Networking improvements for certain routers
Edit
  • Bug was introduced in 1.1.1 patch that caused the Vex Mythoclast to spawn with less ammo in the magazine and reserves in PvP
    • This weapon was affected by overall Fusion Rifle changes because it is treated as a secondary weapon
    • We intend to correct this issue in a future release

They really pushing us to use Pulse Rifles buddy. Real talk I use to use pulse rifles but found it to be weak. Especially Bad Juju. Loved that gun but couldn’t use that in the raid or anything serious. Probably for patrol missions or something casual. But raising the base damage almost 10% says a lot. Then bringing down the base damage for the auto rifle only points to making a distinct difference between both gun types. Personally I roll with the Thorn and Suros Regime. Then look at the serious buff to shotguns. Lawd have mercy! What gwan there buddy! 100% damage increase to PvE enemies. Well this is it. I never really used shotguns for anything much. Didn’t see the sense using it for the lack of range. Not to mention the slow reload and limited range made it useless to me. Probably for PvP but not PvE. Destiny you really trying to make us change our minds about these guns.

618

R.I.P LDR-5001. No longer will I be able to shoot through walls and kill my enemies with ease. They fixed the over penetrate attribute. Yeah I loved using that sniper rifle buddy. It was good while it lasted.

Bungie and these dumb Grimoire cards. Thing is so stupid. I never read them. Don’t have the time to go online and sit and read a bunch of stuff YOU SHOULD OF HAD IN THE GAME. Either way another update for us to re-visit some guns and probably try a different play style.

Ruscle

CEO of Carib Gamer. Avid Gamer and Journalist. Father and Husband. Strong family ties and loves FPS and RPG games. Proud member of the HTKU clan.

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